Hunger Pangs

Chapter 6
Bad blood

The pack decided to assist the deteriorating Scotty Morgan and sought guidance from father Olafsen. Following his advice you they found themselves bringing an offering of Salmon to Wizard’s peak in order to coax a healing pine spirit into branch to create a Talen.

The journey was not without complications however as the pack struggled against internal dissention from within when Sean goaded Jason into a frenzy. Rattlehead began to voice his dissatisfaction with Sean’s leadership. Luckily Halley cited the litany and managed to keep the group focused on the task ahead. Upon reaching the peak and offering the salmon, malevolent spirits summoned by Uratha’s broken pact ambushed the pack. The devourer – a large wyrm spirit was defeated and the group finally enacted a minor rite to call the pine child spirit into the branch.

Beyond this Uratha and Jason chose not to head the warnings given in a mysterious letter from Dimitri and engaged in such larcenous activities as; petty theft, shoplifting, break and enter, and vandalism. Never to be outdone Rattlehead topped things of with the assault and subsequent murder of a police officer. Not wishing to go unrecognized for their deeds, Uratha (in Crinos) and Jason (in Homid) may also have been captured on CCTV cameras with a digital feed (possibly to a secondary location).

Despite these setbacks your pack achieved its primary goal and in a rite led by Uratha managed to purge Scotty Morgan’s soul once and for all of the Bane that was trying to possess him. The game finished with the character’s exhausted and resting in the Hope on Hastings mission. If only Jason didn’t have to work today…

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Chapter 5
Beyond the flesh

Seeking to make an escape from police at the animal recycling plant the team was separated.

The police pursued Sean, Halley and Rattlehead into North Vancouver. Using the effects of the delirium they managed to shake the police presence but the large toad-like man they had taken hostage was killed in a minor crash. The group took a red sports car from a bystander also affected by the delirium. The toad-like man was dumped at the scene while Scotty Morgan was placed in the back of the car. The group proceeded without major incident towards Jason’s apartment.

Meanwhile Uratha and Jason had escaped into the Penumbra. Here they learnt that spirit spiders don’t play nice and Uratha was calcified by webbing. Jason managed to escape from the webbing while a large serpent-like spirit dragged the immobile Uratha towards the spiritual representation of the recycling plant tanks. Here Uratha struck a deal for her freedom, agreeing to “recover the orb from across the river.” The massive creature guided them to a crack in one of the tanks and the pair boarded a boat headed to a deeper realm in the spirit world.

Having escaped the Police Sean, Halley and Rattlehead brought Scotty Morgan back to Jason’s apartment to rest and recuperate. In addition to using the majority of Jason’s clean clothes they had time to interrogate him a little. They discovered that Scotty had agreed to some sort of “treatment” with the promise of curing his meth addiction. The treatment was given out of a mobile clinic in a truck to five participants in the homeless community.

Meanwhile in the Umbra, Uratha and Jason entered a spirit-realm known as The Scar. In this industrial nightmare Uratha was captured and turned into a Shade, forced to work at an enormous factory that supported an orb of spirit essence. Jason managed to escape the guard-spirits of this realm and joined a band of freedom fighting spirits led by the rat-kin Skree to liberate the orb’s energies. The epic battle that ensued eventuated with Jason, Uratha and a wounded Skree making their escape on an air spirit as an entire chunk of the Scar realm began to break apart with the spiritual energy released by the shattered orb.

Back in the real world, Halley, Rattlehead and Sean brought Scotty to Father Olafsen. He notified them that he could stave off Scotty’s transformation for a few days, but that they would need to gain the help of a healing pine spirit to ward off the bane that was devouring his soul. Father Olafsen also enlisted the help of Veronica to help re-locate Uratha and Jason.

Before Veronika could be of any assistance, Uratha and Jason made their exit from the spirit-world into Vancouver and made their way back to Jason’s apartment with Skree, the rat-kin. Joseph and Veronica picked up Sean, Halley and Rattlehead and reunited the pack at Jason’s apartment.

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Chapter 4
In the Belly of the Beast

A Vampire by the name of Dante interrogated Jason and Rattlehead. Dante, who appeared to be in charge of The Bourbon nightclub, wanted blood compensation (which Rattlehead supplied) for disturbing the peace around his club. Soon afterwards Joseph arrived and smoothed things over. The pair seemed to know each other well enough.

Sean and Halley were meanwhile hanging out in the front of the club where Halley overheard a strange conversation in the toilets about a party where people were performing strange rituals. Sean met up with an angry Leslie who had made her way to the Bourbon nightclub to meet friends. Leslie forgave Sean, though remained suspicious (read jealous) of Halley. Leslie gave her number to Sean asking him to call her later.

All the characters left the club and Halley spoke with Dimitri about an opportunity to get more information. The characters made their way to the meeting point with Dimitri (though Sean wanted to kill vampires with Joseph) where he informed everyone of the link between Gamalco, the 5 homeless subjects and the creation of the pink formor.

From here the pack planned an attack on the Northwest animal recycling plant to recover Scotty Morgan; a homeless man who was undergoing the change to a fomor.

After some spectacular luck on Sean’s part (and some terrible luck on Jason’s part) the team were able to infiltrate the plant, kill the guards and grab Scotty and another large man who was involved in the meeting. The characters tried to grab Langtree but as police descended on the complex they were forced to make a run for it and leave an unconscious Langtree behind.

Sean, Halley and Rattlehead were in a black van with the cops chasing behind, while Jason and Uratha found themselves escaping into the spirit world.

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Chapter 3
First Taste

The characters awoke to Halley in a frenzy after a nightmare in which she was trapped in a bizarre science experiment. After some damaged walls and furniture she was settled. Shortly after the episode Joe Owens visited the house.

He asked to meet up with the characters later that night and in the meantime to take the car lent by Veronica to a mechanic to get the plates scrubbed. While catching squirrels behind the mechanics, Rattlehead was approached by Dimitri Kholinyov, a wereraven, who convinced the characters to do him a favour. This led Jason, Halley and Rattlehead tracking a vampire into the sewers while Sean and Uratha met with Joseph on Blood st.

While tracking the vampire through the sewers, Jason and Rattlehead were separated. Jason found, fought and killed a formor, Halley catching up to him as the creature was incapacitated.

The pair managed to find and catch up to Rattlehead and emerged from the sewers at The Bourbon nightclub. Emerging from the sewers Jason then Rattlehead were captured. Halley avoided detection.

While the other were crawling around the sewers Joseph met with Sean and Uratha and suggested talking to Bernard’s daughter (Leslie) about her father and trying to generate some leads on the circumstances behind his disappearance.

Sean took up the task and after a shaky start Leslie began warming to Sean. Unfortunately he got into a fight at the bar, glassed a patron and floored one of the bouncers before running away.

On Sean’s return to the car Joseph received a call from Halley. He sped towards the Bourbon where he diffused a tense situation with the bouncers by allowing himself and Uratha to be captured, Sean managing to slink off and eventually meet up with Halley. Sean and Halley then entered through the front of the club, Sean talking their way in.

The game ended with three of the pack remanded by the nightclub’s goons while the other two are inside the bar.

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Chapter 2
The Smell of Flesh

The night following the events of chapter 1 the players met with Veronika Lam and Joseph Owens. Veronica knew of Gamalco (the company mentioned on the business card) and that they were involved in many different businesses.
Taking a car belonging to Veronica the pack travelled to the address stated on the business card found in Bernard’s shelter. Shortly after brutalizing two innocent bystanders in the building’s car park, the players broke into the Gamalco office of Thomas Langtree. A search of the office retrieved a large file which contained a profile on Bernard, as well as four other homeless men. The file also showed numerous receipts and correspondence between Langtree, the Northwest recycling plant and Packenham Meat co. over some kind of joint project.
Unfortunately the security alarm was also tripped and as the group made a hasty retreat they were pursued by a security van. Unfortunately (for the security van) a high speed pursuit in the Vancouver fog led to a spectacular crash and the character’s retreated to Jason’s apartment to rest…

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Chapter 1
Skin and Bone

The pack were driven to meet Father Peter Olafsen, director of the Hope on Hastings mission. He was concerned about a “Vino” Bernard. A missing homeless man among his regulars, Bernard had claimed he’d seen “monsters” in the sewers.

Father Olafsen introduced the pack to Aun; an indigenous man down on his luck who claimed to know where the missing man’s shelter was. The pack were guided to the shelter and Aun hurried off. They discovered a business card for Thomas Langtree, a map to a second hide and a card from Bernard’s daughter amongst the burger wrappers and wine bottles. Here they were attacked by a group of thugs with guns and a person who seemed to be trying to enact some sort of rite.

Most of the thugs were killed with one man knocked unconscious. The pack carried the man away and tried to rescucitate him but Halley grew impatient and shot him in the head.

The group followed the map to find a secondary hide in an abandoned train tunnel. Moving slowly through the darkness they came to the scent of rotting meat. Peeking around a corner they were ambushed by two bald, pink-skinned humanoids. The creatures were dispatched and the players found the half-eaten corpses of several homeless people.

The pack returned to the Hope mission to report the grim news to Father Olafsen.

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